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Getting Started

This section walks you through setting up SplashEdit and building your first PS1 scene.

System Requirements

  • Unity 6000.0 or later (must be a Universal Render Pipeline project)
  • Windows or Linux (no macOS support - the developer doesn't have a Mac)
  • Git (for cloning the native project)

That's it. SplashEdit automatically downloads everything else it needs (MIPS compiler, PCSX-Redux, mkpsxiso, etc.) through the Control Panel.

What You'll Learn

  1. Installation - Install the SplashEdit package and toolchain
  2. Quick Start - Create your first PS1 scene in 6 steps
  3. Control Panel - The central hub for building and running
  4. Building & Running - Build targets, configuration, and the build pipeline