Getting Started¶
This section walks you through setting up SplashEdit and building your first PS1 scene.
System Requirements¶
- Unity 6000.0 or later (must be a Universal Render Pipeline project)
- Windows or Linux (no macOS support - the developer doesn't have a Mac)
- Git (for cloning the native project)
That's it. SplashEdit automatically downloads everything else it needs (MIPS compiler, PCSX-Redux, mkpsxiso, etc.) through the Control Panel.
What You'll Learn¶
- Installation - Install the SplashEdit package and toolchain
- Quick Start - Create your first PS1 scene in 6 steps
- Control Panel - The central hub for building and running
- Building & Running - Build targets, configuration, and the build pipeline